Etched Spirals
For this next experiment I wanted to play with a few different coding concepts and try and put them together to create something. This is what the code for this example ended up being.
I started off by creating 2 spirals using a for loop and cos & sin waves to create the shape of the spiral, this is what the spirals look like by themselves.
I then used another 3 for loops and a rounded brush to create a grid of randomly generated spheres, I gave these spheres a negative density so that instead of showing the spheres it would show where the spheres would have been places inside the 2 spirals, like it was etching out the spirals. This is what the random spheres look like with positive density.
And here are some pictures from when the random spheres are given a negative density and the spirals are introduced. Also another thing to note is because the spheres are controlled by a random command the model will turn out differently each time you run it.
I then exported this mesh as an stl and imported it into mesh mixer so that I could take out some of the floating bits so that I could ultimately 3D print this mesh.






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